Nature Abstraction – Mapping Excerpt

Excerpt taken from the video from the projection mapping on the Installation ‘Nature Abstraction’.
The visuals have all been recorded in real life using analogue techniques, some of them are : feedback recording from a projector, light refraction, water reflection, microscopic elements, macro liquids, semi-transparent plastic filters and more.

Recorded in Raw res. using a canon 7D with magic lantern, then have been processed on the computer and exported ready to be mapped onto the faces of the cube shaped installation.

Andrea Sartini – Assistant

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Video Interview :
3D Fractals excerpt :
Nature Abstraction is an immersive sensory experience that explores the arcane forms of fractals, mathematical visual representation of natural and biological forms.
The project gives an insight of their aspects through virtual reality, where they appear as three planets: Birth, Communion and Aether; Each accompained with scores designed to facilitate meditative state and relaxation;
The fractals have also been processed through Google’s Deepdream, transforming the fractal landscapes into morphing psychedelic patterns that our eye will recognize as
very familiar shapes although the way the images are created only aims to create a variety of random patterns on the canvas.
The audience is guided to explore these planets and dive into their vast complexities as well as observing the contrast between the entirely digital created world inside the VR against the fully analogue created film projected onto the faces of the cube which have been filmed in real life, recreating using analogue visual effects and various chemical elements.

Installation/Fractals : Matteo Zamagni
Scores : Daniel Ben Hur
Deepdream : David Li

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